Initial Research

In the initial stages of thinking about what I would like to create for this project I first identified an aspect of new media technology that I would like to explore. Some technologies I thought about are:

The Oculus Rift

The Oculus Rift is a virtual reality device that tracks the wearers head movements and can control things off it. At the moment, the main implementation of this is in video games where the user’s head movements are linked to a characters head movements so the user can look around in real life and this is reflected in-game. In the video below, the left and right images correspond to what the rift displays to the relevant eye.

I had thought about using this technology in conjunction with 360 degree video, where 4 wide-angle video cameras are set back to back, and record simultaneously. I would then use the Oculus Rift to allow the user to explore all angles of the film.

X BOX Kinect

 

The Kinect is a motion tracking camera for the Xbox game console that can track body movement and gestures. Unlike similar technologies employed by other consoles, there is no need for a controller or light source for the camera to track. I thought about using this device in conjunction with large projections that could be manipulated through the uses of gestures, as they seem to be an increasing part of controlling modern technologies. An example of manipulating 3D objects with Kinect can be seen below.

Raspberry Pi

The Raspberry Pi is a small computer that is capable of running a build of the Linux operating system. Its small size and low power mean it is great for use in places where larger computers are unsuitable, or are too costly. Using the Python coding language it can be used in many interesting ways. After looking into the many different uses of this computer, I have decided that I would like to try and create something using the Pi as the core element. I think it provides an affordable solution for many things and can work well in an educational or artistic setting.

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